It's been a long time coming but the last of the Kickstarter rewards got shipped out last weekend. I've updated the attachment on the original post with the final version for anyone wanting it.
The changes are:-
Lucky number actually implemented (i.e. same number will equal same dungeon)
Always solvable dungeon maps
Slightly more responsive interface
Title screen
Persistent dungeons that don't shift every time you return to them
Flipped all the monsters to be the correct way round
Various bug fixes
I'm fairly pleased with how it all turned out. It's a faithful representation of the original I reckon. I would have quite liked to add music but without writing something original, I couldn't use anything from the Ultima series without breaching copyright. This wasn't an option when this was getting an official release.
The changes are:-
Lucky number actually implemented (i.e. same number will equal same dungeon)
Always solvable dungeon maps
Slightly more responsive interface
Title screen
Persistent dungeons that don't shift every time you return to them
Flipped all the monsters to be the correct way round
Various bug fixes
I'm fairly pleased with how it all turned out. It's a faithful representation of the original I reckon. I would have quite liked to add music but without writing something original, I couldn't use anything from the Ultima series without breaching copyright. This wasn't an option when this was getting an official release.