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#21
Code Swap / Re: SVG Import tool
Last post by troff - January 06, 2022, 10:05:36 PM
jaymzjulian,

This is very cool. I was hoping to convert so .SVG files on a mac to vectrex vectors. Wondering if you could maybe point me in the right direction, or have a cheat sheet on how I could install your converter on a mac?

Thanks,
Brandon
#22
Game Swap / Re: Vecalabeth
Last post by Vectrex32 - November 10, 2021, 07:25:54 AM
Excellent! Thank you for updating us here!

- Bob
#23
Game Swap / Re: Vecalabeth
Last post by Pix - November 10, 2021, 04:46:29 AM
It's been a long time coming but the last of the Kickstarter rewards got shipped out last weekend. I've updated the attachment on the original post with the final version for anyone wanting it.

The changes are:-
  Lucky number actually implemented (i.e. same number will equal same dungeon)
  Always solvable dungeon maps
  Slightly more responsive interface
  Title screen
  Persistent dungeons that don't shift every time you return to them
  Flipped all the monsters to be the correct way round
  Various bug fixes

I'm fairly pleased with how it all turned out. It's a faithful representation of the original I reckon. I would have quite liked to add music but without writing something original, I couldn't use anything from the Ultima series without breaching copyright. This wasn't an option when this was getting an official release.
#24
Game Swap / Re: Star Trex
Last post by VectorWorlds - May 30, 2021, 07:21:18 AM
I found a more complete version knocking around on my hard-drive so thought I would upload here.

https://1drv.ms/u/s!ArslbYSzzvjwiLxMtgMK1fPmzP4HrQ?e=IWyxcN

Cheers,


Andrew
#25
General Discussion / Re: Not starting the Vectrex32
Last post by Vectrex32 - February 15, 2021, 10:43:41 AM
You're right. It looks fine the way it is.   ;D
#26
General Discussion / Re: Not starting the Vectrex32
Last post by Dominus - February 15, 2021, 10:32:31 AM
Why suboptimal? It looks perfect https://www.dropbox.com/s/juo9ef8pxfermmf/IMG_4023.JPG?dl=0

Seriously you are right a 3D printed case might do the job. OTOH the casing like it is is already great!
#27
General Discussion / Re: Not starting the Vectrex32
Last post by Vectrex32 - February 15, 2021, 10:19:33 AM
Glad to hear it, though it's certainly a sub-optimal solution.

The enclosure for standard cartridges provides more support for the weight, since they fit snugly into the side of the Vectrex. The V32 doesn't fit in a standard cartridge, but if you're into 3D printing, you could whip something up that might work.

- Bob
#28
General Discussion / Re: Not starting the Vectrex32
Last post by Dominus - February 15, 2021, 10:11:47 AM
Propping it WORKED!!!
Thank you so much!
#29
General Discussion / Re: Not starting the Vectrex32
Last post by Dominus - February 15, 2021, 08:50:29 AM
I'll try propping it and will look for an original cartridge and then report back. Thanks for your fast help!
#30
General Discussion / Re: Not starting the Vectrex32
Last post by Vectrex32 - February 15, 2021, 08:48:04 AM
Hi Dominus,

I'm sorry you're having this problem with the Vectrex32.

Certainly, a good thing to try would be using a regular game cartridge.

I have one other customer who found that he had to prop up the V32 to get it to work. He's never figured out why - other game cartridges work OK for him. But it's as if the extra weight or leverage of the V32 causes some mechanical connection to be bad. So he puts a few books under the V32 to support its weight.

It's also possible, of course, that there's something wrong with the V32. I test every one of them before they're sent out, and the fact that it connects to the PC means that it's at least partially working. But if we can't figure out what's wrong, you can always it send it back to me and I'll test it here.

- Bob