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Topics - Krion

#1
General Discussion / 3D frustum clipping
January 10, 2017, 05:30:45 AM
Do the 3D sprites handle full 3D frustum clipping? Or will I need to manually clip against the near and far planes?

I'm expecting my Vectrex32 to arrive tomorrow and am really keen to use that 200MHz processor + floating point for some 3D graphics. I'm hoping to have lighting and hidden surface removal going at a decent frame rate.

A couple of years ago I coded this demo in 6809 assembly.

https://www.youtube.com/watch?v=awMUFCYnQ4U